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Everyone’s a loser in Strait of Hormuz game that simulates global crisis

Everyone’s a loser in Strait of Hormuz game that simulates global crisis

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It’s no fun living through the global energy shock and growing economic crisis that has ensued since the conflict choked off shipping through the Strait of Hormuz. But it can be enlightening to play through the new game Bottleneck that forces players to choose among the 2,000 ships still stuck in and around the strait—all while actual news reports and real maritime transit data help tell the story of the unfolding events.

The free browser-based game challenges players to act as a fictional maritime coordinator by selecting a handful of ships that get to pass through the strait each day. Most decisions come with serious costs or trade-offs, whether it’s paying the toll imposed by the Iranian government that has claimed authority over the strait or antagonizing Iran or the United States while pushing either side toward widening the war. Failure to push through enough specific shipments can spark individual crises involving the price of oil, food, and water security, and a countdown to famine in many countries.

“The game does not ask whether you are smart enough to solve the crisis,” said Jakub Gornicki, the journalist and artist who developed the game, in a post. “It asks what kind of damage you choose when every option has a cost.”

Players must also manage relations with factions beyond Tehran and Washington, such as the Gulf States, the United Nations World Food Programme, and the shipping industry. Prioritizing shipments of crude oil and liquefied natural gas may satisfy the US’s interest in keeping energy prices in check, but it will erode the trust of the United Nations, which would rather see more ships carrying fertilizer to stave off future famine.

Playing a bad hand well

That may sound like a lot to wrap your head around for a game that is playable in 15 to 20 minutes, but it’s a surprisingly accessible experience for the most part. The game serves up plenty of explanations and news articles that you can click on to better understand the real-world context and in-game consequences.

However, each ship approved for transit tends to carry a greater cost or trade-off as the game progresses over 10 playable days between March 3 and April 13, 2026. You have the choice of not sending any ships through the strait on any given day, but that can quickly lead to dismal endgame results, like “empty shelves” and “desalination collapse” for Gulf States facing food insecurity and a lack of fresh water from energy-starved desalination plants.

A screenshot of the browser-based game Bottleneck lists ships on the left that players can choose to transit through the Strait of Hormuz. The right shows different factions and global crisis factors that players must manage.

A screenshot of the browser-based game Bottleneck based on the real Strait of Hormuz crisis.

A screenshot of the browser-based game Bottleneck based on the real Strait of Hormuz crisis. Credit: Jakub Gornicki / jakubgornicki.com

If you manage to muddle through and keep all the factions from spiraling, the endgame results still provide plenty of charts and numbers to remind you that the real-life Strait of Hormuz crisis is far from over. Even squeezing through several dozen ships over 10 days—the best-case shipping scenario in the game—remains a far cry from the pre-war average of 130 ships passing through the strait each day. The inadequacy of that shipping rate continues to have daily real-world consequences.

Gornicki designed and built the game by himself over 17 days while executing the game’s underlying code with the help of an AI coding tool, which he described in a press kit as being “audited and corrected at every step.” He also incorporated more than 125 verified and linked news articles, along with shipping data from sources such as Windward Maritime Intelligence and Lloyd’s List.

“The chokepoint is not a story you read once and put down—it returns every week, in fuel prices, in fertilizer shortages, in food security in places far from any tanker,” Gornicki said. “I wanted to give people a form of this reporting they could not skim past.”